Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.

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License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Languages

English

Intended Audience

Advanced End Users, Developers

User Interface

OpenGL, Project is a graphics toolkit, Qt

Programming Language

C++

Related Categories

C++ 3D Modeling Software, C++ 3D Rendering Software

Registered

2007-01-10